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Getting Out

The Convergence of all Entertainment

by Brandon Pham February 2, 2022
by Brandon Pham February 2, 2022 0 comment

“It feels great to not have to sit around waiting for hours to bake lightmaps. Now we can get instant feedback and the art director can iterate faster than ever before.” -Scott Knapp

A game developer in the last 5 years can be best described as a unrestricted nomad. If you are an artist in the game industry then you are faced with more opportunities than ever before. You are now a valuable asset that can utilize the same toolset that you have obtained throughout your career and am able to jump to other mediums like movies, architecture, and advertisement seamlessly. That is because, real-time technology are openly being used in all industries and the demand is only growing.

The greatest value will always be, time. Time is always finite and when making a commercial product you are always restricted on time and delivery. This is where, game techniques for years have been perfecting for decades and technology has caught up where the graphical quality is turning heads. We are are approaching a point where artists can change jobs seamlessly across all industries and the only thing that matters is the type of content we want to work with.

Topics discussed in this episode:

  • The Convergence of Games and Movies with Mauro Frau | Episode 259
  • Proceduralism in Games with Luiz Kruel | Episode 263
  • Simplifying Efficient Workflows with Daniel Bystedt | Episode 271
  • GduX.me | Flowing Between Worlds: Lighting in Games and Films with Scott Knapp | Episode 269

This episode is brought to you by AppFigures!

Appfigures is all about giving game makers the tools they need to get more downloads and revenue. You may already know them for Analytics and App Store Optimization. Now, Appfigures can help you track competitors, from how many downloads they’re getting and how much money they’re making, to their audience demographics, and even which SDKs they use. Their competitor intelligence gives you great context. Say a competitor adds a new feature or was mentioned in the news; with Appfigures you can see if that brought in more downloads. Got a great idea for an app or a game? With Appfigures, you can figure out how big the market is and how much money you could be making with it. And that’s just scratching the surface. Whether you’re growing your app or building a new one, Appfigures has the tools you need to reduce risk and get more downloads. You don’t need a large budget or a data science degree to do this kind of thing anymore. Appfigures has made it affordable and simple! On top of tools, Appfigures also provides a lot of guides and tutorials to take you step-by-step through gaining more visibility with ASO and increasing your revenue by learning from your competitors. They just released a free guide on that, actually.

Head to https://appfigures.com/on/gamedevunchained.com to try App figures for free. If you like it, use our special code GDU3030 to get 30% off for the next 3 months.


SELECTED LINKS FROM THE EPISODE

  • Connect with Mauro Frau:
    • Linkedin | Treehouse Ninjas
  • Connect with Luiz Kruel
    • Linkedin
  • Connect with Daniel Bystedt:
    • Twitter | Linkedin | Artstation
  • Connect with Scott  Knapp
    • Website | Twitter

 

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