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Best of 2020 Wrap Up!
Inventing a New 3D Painterly Style with Miklos...
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Game Dev Unchained
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Unchain Yourself

  • Getting Thru

    Can the industry go fully remote?

    by Brandon Pham January 19, 2021
    January 19, 2021
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  • Getting Thru

    How Games Help People with Disabilities Featuring Hawken Miller

    by Brandon Pham January 18, 2021
    January 18, 2021
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  • Getting Out

    Game Licensing for Streamers?!

    by Brandon Pham January 16, 2021
    January 16, 2021
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  • Getting Thru

    From Designer to Programmer with Scott Lagrasta

    by Brandon Pham January 12, 2021
    January 12, 2021
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  • Getting Thru

    Tough Times at Naughty Dog and the State of Contract Work

    by Brandon Pham January 7, 2021
    January 7, 2021
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  • Getting Out

    Designing Fall Guys with Joe Walsh

    by Brandon Pham January 5, 2021
    January 5, 2021
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  • Getting Thru

    Best of 2020 Wrap Up!

    by Brandon Pham December 31, 2020
    December 31, 2020
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  • Getting Thru

    Daybreak Studios Acquired for $300 Million Dollars

    by Brandon Pham December 29, 2020
    December 29, 2020
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  • Getting Out

    IP Licensing for Small Teams featuring Mel Kirk

    by Brandon Pham December 22, 2020
    December 22, 2020
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  • Getting Out

    Developing Raji: An Ancient Epic & Crossing the Finish Line

    by Brandon Pham December 16, 2020
    December 16, 2020
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Inventing a New 3D Painterly Style with Miklos Bencz

https://www.youtube.com/watch?v=jcSAp4W1QtY

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Recent Posts

  • Can the industry go fully remote?

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GduX.me

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Games Recap

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  • The Game Awards 2020 & some unchained connections

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