Blog

by Brandon Pham

Investing in the Games Industry with Daniel

“What is happening is there are listed companies that are valued quite highly, and there are unlisted companies that have games published. The investors in listed companies are applying high value to the game’s revenue, even if it’s mediocre.” – Daniel Daniel is an active investor in the games industry focusing on tech. His last…

EwinRacing Gaming Chair Review

As a professional game developer I’ve been almost sitting as much as I stood in my whole adult life. There are obviously tremendous strain on the human body as we are not built for sitting for extended amounts of time. However, in recent decades I’ve been blessed by being introduced to professional chairs at my…

Abby & Tony from Black Tabby Games

Black Tabby Games is an indie studio founded by Abby Howard and Tony Howard-Arias. Their games tell the kinds of stories than only games can tell, and fall at the intersection of horror and humor Scarlet Hollow is a hand-drawn, choice-driven horror adventure game from award winning graphic novelist Abby Howard. It was recently funded…

What’s Next for VR with Scott Rogers

“The virtual reality concept has been around for a long time and things come around again and again. Commercially it started in the 80s with early experiments in the 60s. By 1992-1993 it was gone, because mainly the technology wasn’t there yet. Anything that contributed to a good experience wasn’t affected yet.” – Scott Rogers…

The Convergence of Games and Movies with Mauro Frau

“Around 2014 there was a big VR boom, you would also see little experiments with game engines, and from that you would see some great work and potential that was starting a buzz.” – Mauro Frau Mauro Frau is the co-founder and creative director at Treehouse Ninjas, an independent studio creating high-end environment art and…

VR Sculpting with Joel Durham

“Once VR devices are as approachable as turning on your Playstation, gamers and artists will be all over this stuff.” Joel Durham is a digital artist that have worked at highly coveted studios in both the game and visual effects industry. Gracing studios to the likes of Sledgehammer Games, Blur, MPC, and Digital Domain with…

Stadia Shutting Down?!

“At the end of the day, when money is being spent, you got to make some hard choices.” Just like the premonition set into play as soon as Stadia was announced, the first-party game development division at Google has been shut down! Did we see this coming? Yes, sort of, but what does mean for…

The Story Behind GoDemics with Leo Gonzalez

“There were dudes with AK, Tec-9’s, shooting it out with the cops. That’s how it was when I was growing up in Miami. There were places where you wouldn’t even go to.” – Leo Gonzalez” Leo Gonzalez is the co-founder of GoDemics, an external development studio that works with top studios around the world delivering…

Getting Creative after a World-Changing Event with Dave Mervik

“When it happens elsewhere, it barely makes the paper. Suddenly now ‘Oh, it’s here in real countries.’ It just really shows how spoiled we are.” -Dave Mervik Dave Mervik is currently a Senior Narrative Designer for Little Nightmares II at Tarsier Studios. We dived deep into the current climate and limitations of being a creative,…

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