Game Dev Unchained

Fast Iteration on Epic Scenes with Boy Sichterman

Boy Sichterman is a Concept Designer from Frankfurt, Germany. HIs expertise centers around fast 3D concept design and he utilizes all types of shortcuts to achieve ‘that look’ as quickly as possible. This is obviously a advantageous skill to have to realize a vision quickly to a finished state, which helps finding out what works and what doesn’t. I had another great  session with this Art Boost segment, including students from Game School Online assisting with relevant questions.

Selected Links from this Episode:

Connect with Boy Sichterman


Exit mobile version